So I have this logo I have been working on (first image)
But when I select the layer then add the path in the paths tab I get a messed up path outline. (Second Image)
I know I could just use the pen tool but that seems to be too much work. I was wanting to know if there was an easier way to do this. I have Ai if there is something there that could help me out. Thanks!
Hi Everyone!
I've been using Ps on and of for a few years now as a hobby so I'm somewhat able to find my way around it.
Now for the actual question:
Why would you include paths in a jpeg?
Moreover why split it into several paths? I have a vague memory of paths beeing able to render for example a background transparent in say illustrator. Can that be it?
My reason for asking is that I work as a Digitalprinter operator and we have got a client that wants us to mask out objects in pictures and also in som cases separate them into paths.
I have got some suggestions that you could use paths in a layout program to make text flow around the path. However this seems strange in the examples I have got.
I've scaled down the example we got from the client and can post link to it after five post . Hopfully someone can send me an pm and help me out with this.
Meanwhile I'll go post somewhere until I can add the link accourding to the rules.
Thank you for your time.
Hi guys,
Forgive me as I'm still learning the terminology used in Photoshop. So here's what I'm trying to do. I want to snap a bicycle chain to the work path I created around a logo. Basically have a bicycle chain bend and maneuver it's way around the whole outside of this logo which is it's own layer. So far all I've been able to do is get it to reveal the bike chain using a brush with a pattern I created. I can't actually bend the bike chain or have it follow the path. The pattern I made is made up of multiple links in the chain, and is a fairly sizable image, should I just go for one link in the chain and make it much smaller, and then try it again?
Thanks for any help!
I want to work with this image, but I'm having trouble deciding which tool is the best to pull the subject matter from the background so that I can work with it more freely. Typically I use the pen tool. I put down about 756,982,012,117 anchor points and then I can pull the image out. It seems like there must be a better way. Although I like how well the pen tool does things as compared to magic wand, lasso, quick select, I have a feeling that perhaps there's an easier yet just as reliable way to do this. Render I think is the word some people use?
The picture is located he https://www.photoshopgurus.com/forum...ice-photo.html
Does anyone have a tutorial on how to properly layer an image for the best effect.
For example, I have my guy he
I'd like to put our logo literally behind him to take the place of the door and imagery in the background of his picture. Here is the logo:
I know I could do a combiation of the magic tool/cut tool and erasing to get the background imagery out the way but is there a shorter/better way to get the logo behind just his face,neck and shoulders???
Any help would be appreciated guys.
Thanks a bunch!!
Hello Photoshop Guru forum, I think I need one such guru's help for something- I'm trying to conform a graphic logo image with text (currently using a non-vector) to curve along the edge of a circle without distorting the letters and such. The warp tool is somewhat helpful but too haphazard. In general I use PS more for painting and such, so my experience working with paths is limited.. anyone know what technique makes the most sense in this situation?
To reiterate, this is for a sticker project, so I'm trying to wrap a logo along the edge of a circular sticker. It doesn't occupy too much space, as it's going along the curve with other text. Using Photoshop CS4 on a Mac. Thanks for any assistance you guys can offer.
I've noticed that I get a good flow painting over a textured canvas (blank canvases are not for me) when doing so I work with a brush with the opacity set to about 45 and two layers, the bg textures and the actual image.
When I feel I'm done with my sketch I want to exclude the bg layer but still use the texture seen through the actual image i.e. I want to select all pixels in the top layer, merge this with the bg texture and then cut it out.
I've tried a couple of techniques (incl. ctrl + click on the layer icon) but not found any technique that selects _all pixels_ in a layer without me having to manually add some here and there.
Anyone have a clue how to?
Example:
Many thanks in advance.
/Mansson
Hi,
So I do this as a favor to a friend... His mother was painted when young. The painting was abused, and all the mother was left with was a black-and-white photo of the painting.
I tried to add color by making selections, and adding masked layers of solid color blended as "soft light", but the result is not good, maybe you can help me improve it...
Problems I see:
1. Abuse caused no details for the lower part (hands). I had to guess the hands position based on her right thumb and the belt, but there is no outline for the hands. Should I cut the lower part from the image, or maybe paint an outline for the hands (and if so, what is the easiest non-destructive way if I already have a path and a selection for the hands)? I know I need to fix the selection as at least the left palm is too big...
2. The seperation between the colors I added is too sharp, can I use some non-destructive filter or should I use "refine mask" on my masks and what to change? or maybe something else to blur the edges?
3. The belt is there but doesn't look real. Maybe I need to enhance the blacks (contrast) on the BW image, or maybe paint an outline of it? I have a selection and a path for belt.
4. Anything else?... This project was really above my head most of the times... Oh I now see I missed the lips...
I attach both the B&W pic of the painting, and my attempt to restore color to it.
Thanks for any help,
raananh
I have seen this image before and we may have used it a while back. With a whole new set of players, I feel it's safe to bring it back in a new challenge.
No comments from the cheap seats on the condition of her skin. This is a lovely young woman and I would hope that we can all treat her image with respect.
I encourage everyone to give it a try even if your new to Photoshop. All participants should be prepared to explain the techniques they have been using, as we can't learn or help without some idea as to how it was accomplished.
Good luck!
Here is my 1st attempt.
edit: I start by opening the original and duplicating it and then turning off the original layer.
I create a new layer. This is the layer that I will do all of the following adjustments on.
I started by using the following tools and settings.
Healing Brush Tool - Mode= normal - Source= Sampled - Clone sample mode= Current level and below.
Spot Healing Brush Tool - Mode= Normal - Type= Content aware - Sample cloned data from composited data= Sample all layers.
Brush Tool - Mode= Normal - Opacity= 100% - Flow= 1%
This is the image (Layer A) after only using the tools above and one added Levels Adjustment Layer.
edit: I then select the uppermost layer (Levels Adjustment layer) and hit Shift>Option>Command + E to stamp all visible layers. I then name this layer A.
I highlight all other layers except layer A and the original background layer and group them. I then turn off the group.
I then start where the tutorial starts with only the layer A turned on.
Here is the image after using a skin softening technique described in this video:
Hi all.
I'm no newbie to Photoshop but today I came across something that annoyed me as it should be easy, but I just can't seem to make it work.
Ok, so let's say I have a load of text - lorem ipsum x 200 words - and I want to put that text in a shape and have it fill the shape.
Now, I know that I can make a path and click within it with the text tool to fill that path. However, I want to fill a shape that has a complex hole in the middle of it, which I want the text to flow around and past.
For example, let's say that I need to fill the area marked in green in the image below with text, leaving the white areas (there is also a white border) clear.
I have made a path but when I use the type tool it just fills in the rectangle and ignores the central area.
Any ideas?
I did find a post to this but the solution did not help me and it was over a year ago so I did not want to bump an old thread. Here was the post I came across
"I'm having a bit of a strange problem with the text tool on CS4 at the moment.
When I have drawn a work-path with the pen tool and then attempt to type along it the text does now show up and I cannot edit it.
The cursor changes when I hover over the start of the path to indicate that the type path is available but once I click and start typing nothing seems to happen. The name of the text layer changes to what I've just typed however so it is definitely inputting it somewhere."
This is exactly what I am dealing with now. The solution in the original thread said make sure the text is not white on white background ( mine is black on transparent ) and is left justified and not center or right. My text is left justified and it still does not show up. My text is Wet Dynamite. The odd thing is my font size is currently 72, if I drop it down to 48, the W shows if I go smaller it disappears again. Even at 48 when the W shows, if I try to retype, I still can't see the rest of the phrase. I have done this method before and had no issues in the past with this technique. This seems like a bug in CS4 to me.
Any help with this would be great as I can't get past this stage in my design and can't use the warp tool for text because it looks like crap.
Thank you for your time. Ive saved my project out into a test file so you can see. If you can load it and easily see or add the text in the top curved path, then I know there has to be an issue with my CS4