How To Make An Object Of Image To Apply Patterns

hello,

let's say I have a picture like this :

and I want to make a model or a map or something which allow me to apply different patterns easily to make the following image of that by applying pattern:



I think I need to make a 3d model or something which allow me to apply the patterns correctly according to the orientation and other factors.
How should I do that?

Thanks


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Help Making Such Picture.

Hi everyone

I am not that much newbie to Photoshop but still i am not an expert. That is why i am here to seek some help.
I am trying to make one of my picture like the attached image.
I tried posterize the image and setting the value to 5 and then applying gradient map and giving different colors but it doesn't make it like the one in picture. The image gets distorted and the features of face doesn't get elaborated.

Can anyone help me out please in this regards?

[photoshop Cc] Apply Lens Distortion To Photo Compositing

Hallo everybody,
I make a photo with an wide angle lens and now i'd like to add some 2d and 3d graphic and vectors. Of course I'd like to preserve the original lens distortion, therefore I need to APPLY lens distortion to my graphics to match with photo distortion. How can I make It? There is a plugin or inside effect in Photoshop?

Many thanks!

P.s. Again, NOT REMOVE but APPLY lens distortion.

How To Do 3d Modeling In Photoshop

hello,
I want to make 3d model of my picture to be able to layout it's UVW coordinates using blender .
This is my pictu



Where can I find a nice tutorial for making 3d model of pictures?
By the way,I want to make 3d models for layout it's UVW coordinates and not for making animation or games.So It's acually a 2d image but with UVW coordinates.

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Binary Effect Filter

Hi,


Does anyone know a filter, tool or web to create binary patterns on top of pictures? I wanted a filter for photoshop if is possible bcs I need to apply this effect to many images.


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Consistent Colour

Hi I have a photocopied image (attached). I would like to make the dark areas consistently dark - at the moment they're patchy. I've tried using the clone tool but end up with repeat patterns. I just want a consistent 'dark grey' around the womans face rather than a patchy greys. Hope someone can help!

How To Apply Color Corrections...

Lets say I have a photo of a vase of flowers on a neutral gray background. The background has reproduced off
color. After adjusting the color back to neutral gray I want to do he following.


1. Save the adjustments made to the image.

2. Apply that adjustment to a different image of the same subject.

Working in Photoshop cs6

Edit Request Or Instructions Please

This an image of myself. I have been trying to make it an overall better photo but I'm failing miserably. I know the background is a bit distracting, but I need help. I need this photo for my website, so I need it to look more like a professional portrait. Maybe some makeup, remove the background to something less noisy, sharpen it a bit, basically make it look like a model. Is that even possible? lol The reason I need to use this photo is it is the only one I have of myself with hair extensions in. My website is for hair extensions, so I feel this image is necessary. I do not currently have them in and do not want to put them back in for one picture. They are too long lasting for that.
Can anyone help me please? If not, can someone give me detailed instructions to do so in photoshop elements 9? Thank you!!

Subtle Effect



Look at this image very very carefully . JUST THE BACKGROUND , what u see first is that is that the designer has applied a gradient , which is very very effective , but what makes this picture look so professional is if you look a bit deeper or zoom in you will see a few shapes , that really make this image look awesome , my question is what tool was used to make that , or how did the designer make that at all , i need to implement the same in one of my coming up projects , so pls help me . Thank you.

Regards .

gautam

Help On How To Automatically Update Smart Linked Object

Hi.

This is my first post here, I'm French, so excuse any English mistake i may do.

I'm not an artist / designer / ..., still new about using image software editing like photoshop.

So i downloaded Photoshop CC to try it because i wanted to do something on my spare time.

I want to render digitaly a card collection based on a online Collectible Card Game (Duel of champions if you wanna know).

For this I downloaded their card art from their site.

Then i want to add several effect / filter to render them nicely.

So i read and watch many tutorial in this purpose.

I ended with a good result for 1 card.

Here is an example :


So what i did :
I get a source card art image, adding its red border, embossed it to get relief, adding a gloss effect in 3 different layers (the card art, the border and the gloss effect). Than i duplicate all this layers, swap them vertically and moved down to get a reflection.
I added a gradient to this new group of layers to have a nice fading effect to the reflection.

As I do not want to redo all the process again and again if I change main the source card Art, I want the reflexion to automatically update.

This was done using Smart object, both main source card Art and the (vertically swapped) reflexion card art using the same object storing my different main source card art.
So when i change in this object the main source card art used, it automatically change both the rendered card and its corresponding reflexion.

And then i Added a displacement filter to simulate a water reflection.

And the first problem (solved by now) occurred :

If i want to apply a filter to the group of layers corresponding to the rendered reflexion card, Photoshop have to convert and merged the whole group of layers into another new smart object and then apply a smart filter onto it. That worked but i lost the auto updating of the reflexion as the previous conversion have made Photoshop create in fact a whole new duplicated object storing a my different main source art.

So i partially resolved This by using Smart LINKED object instead of Smart object. I say partially because it is not really fully automated anymore.
Now if I change the main Source card Art to render a new one, I have to "manually" save file / update smart object to get the reflection updated.

I kinda accelerate this using a action performing a batch of saves to get a "save all" options (that clearly miss in photoshop). But for this i still have to open all my smarted linked object in order to apply the "Save All" batch.

But know I want to generalize the process to cards left, and render my whole card collection.

So i created a template based on what i've done so far using in this template Smart LINKED Object for the Main source card art and the reflected one. By the Way I exported the Reflection group in a PSD file, and refered to it as another Smart LINKED Object in my template. Doing so i'm sure Photoshop no more use a temporary PSB object correspond to the converted / merged reflexion Smart Object (remember : created in order to apply a smart Filter on it).

So what Happen now ?

I create a new testing psd file in witch i embed several new smart objects each one is an occurence to my template. Here i have to used smart Object and NOT smart LINKED Object because if so i'll always end up with the same rendered card several times. I have to get Phososhop create it own temporary duplicated object so a modification to one don't affect all the others after "Save All" batch on the corresponding working card.

So with what I have now, if I want to change 1 of the rendered card, i go its corresponding (duplicated) template object and from there i access again my LINKED object storing all my main source card Art.
I change to what source card art I want, and I have to open the reflection smart LINKED Object too in order to apply the "SAve All" batch.
Here is the "fun" (issue) thing : I have to apply the batch 3 time in a row to have the rendered card changed in my main testing psd file. I suppose saving 3 time time propagated the change along the Smart LINKED Object chain.
AND I have to make sure ONLY the corresponding smart (LINKED) Object file are opened before. If another file from a different rendered card is opened too the change will also be propagated to it and so having a duplicated rendered card. (I only want each card rendered once, but using the same template to avoid repetitive work).

So I explained in detail, but maybe not clearly, my situation and the step i went through.

TLDR
To summarize : I have a collections of Card art (jpeg).
I created a Template applying effect to render 1 card.
I created another template appliying same effect to render 1 REFLECTED card.
In both i use the same Smart LINKED Object that Store my collection on Card Art.
I make another Smart LINKED Object in the first template that reference the second one.
So with my first template I can update the rendered card and its rendered reflexion after changing the main source card art in the subsequent smart LINKED Object that store my whole cards art. I have to had all corresponding Smart LINKED Object file OPENED and save them all to have th updated result.

So not really automatic.

Then I want to render my whole card collection with effect and reflexion.
I create in my project a duplicate of my first template for each card to be rendered.
Then I have to open ONLY all subsequent corresponding Smart LINKED(or not) Object file of current working rendered card and change the main source card art, save all the file (several time to propagate change) to properlly update the current rendered card.
I have to do this for EACH of my duplicated template in order to render EACH of my cards.

Definitively not automatic process, and prone to errors.

Do you know a way to fully automatically render my card collection ? The only thing I want to do is chose one time the main source card art for each rendered card.


Finally another way to explain this issue and maybe get an answer is to instead explain simply what I want to do :

I have a collection of (jpeg) card art from an online card game.

I want to render them all with effect (gloss, emboss border, faded and water filtered reflection).
I want to do this automatically.
The only thing i manually want to do is chose the card art to be rendered for each of the card i want to render in my collection.

Here is an image of what i want based on what i've, not automatic, done so far :


Thanks for any help from photophop professional here.

Subtle Noisy Halftone Pattern

Hey again guys!

Just wondering if anyone could advise here. Been mucking around with halftones today, saw this image posted somewhere previously with the author claiming it was a halftone. From my understanding the halftone patterns look more "honeycomby", made up of lots of gridded dots - this to me looks a lot more abstract, more subtle, maybe a bit noisy and I kind of prefer it. The subject matter here is crumpled paper if that helps - but I'm at a loss to figuring out what's going on here.

Higher contrast and halftone filter?

Thanks in advance all