I have several images in different layer in PS3 ( macro images with different points of focus).
I have aligned all layers ok, but when trying to blend the layer (all layers selected) using the auto blend layers tools, the tool does not give me the stacked images button.
Instead it launches straight into the process.
The results are not what I am expecting, each layer bar one has a totally black mask, and the image is not a blend of all the images.
All tutorials for the process using CS3 show a button for selecting "stack images" mine doesn't.
Am I doing something wrong?
Please help as I am going mad with it
Hello,
I have a quite specific question about the use of Photoshop.
I wish to import a stack of images as layers in a Photoshop file. Then I wish to apply a certain rotation and translation on each of these layers (so no rescaling operation, only rotation and translations).
My question is the following. How can I somehow "save" the parameters of each translation and rotation for each layer so I can apply them on another stack of images later on? Basically, I wish to save the "Transformation matrix" for each layer and then be able to reapply it to another stack of images.
I thought of doing scripts and saving each operation, but I really need to be flexible and be able to go back to my primary stack of images and re-rotate or re-translate them later on if necessary, and resave the "transformation matrix".
Thank you in advance for your help and your time
Best,
Julia
I've just discovered the existence of the Knockout feature in the Layer Blending Options. If you select Deep Knockout it allows your current layer to bypass all intermediate layers below it and instead blend only with the original, bottom Background layer.
I tried a few experiments and got Deep Knockout to work, but it only seems to work if the original background layer is present and intact. If I delete or rename the background layer, or substitute something else as my bottom layer, the Deep Knockout doesn't recognize this new bottom layer as the "Background" and drills right past it down to emptiness---an entire screen of blank pixels.
How do I take the bottom-most layer of my stack and redefine it as a Background, so that Deep Knockout will recognize it? (Also, I've never understood why Photoshop even bothers with the background layer, what special properties it has, and what advantage it provides vesus any other "normal" layer that sits at the bottom of the stack.)
Thanks
Hallo everybody,
following a tut about Photoshop compositing, I have to create a fake shadow on the ground. I make it pretty good (see image 1) using tre different layer copy with different blendings mode and Opacity.
But when i Merge three layer i loose my semitransparent shadow...it becomes completely black, at the starting point...
(see image 2)
What it wrong?
And than, if I want to blur the (unique) faked shadow layer, how can i male it without blurring all layers of the document? I try to use an empty layer as a Clipping mask, and I applied blur to it, without results...
please help!
Thx!
Hi all,
I have a problem with an image that I would appreciate your help with.
As you can see below, the image is a t-shirt shape made up of several images like a collage/mosaic (ignore the fact that the same image is repeated, they will eventually be different images).
I have achieved this by applying clipping masks to the different image layers over the top of the t-shirt image. What I now want to do is individually save all of these images so that they can be used as buttons in Adobe Flash. This is the part I am having trouble with.
I have tried using the slice tool which does work however the saved slices are all square shaped when obviously each individual image is not always a square/rectangle. Even saving them as a .png with a transparent background, I still can't use them as when they are brought into Flash, the whole square area becomes clickable as a button which I don't always want.
Hope I've made sense there!
Thank you.
Long story short...I need a way to quickly drag multiple images to my canvas and put them in certain places without any of them overlapping each other. At the moment, when I select multiple images and drag them onto the canvas, they all sit on top of each other right in the middle until I go to each layer and move to their own space.
Is there a way I can automate the images to go to the correct position? Having to go layer by layer doing that manually takes a lot of time when I have 20+ images per sheet so I'm hoping there is a quicker way. I'm well aware of actions but not sure how I can use that to place images to different parts of the canvas. As far as I know, creating an action will put each image on the same spot of the canvas but hopefully I'm wrong about that and someone can show me the correct way of setting it up.
Hi all!
We're using photoshop to prepare assets for a game engine, and i'm trying to find a good workflow, which i can then teach to my artist.
At this point, i have an image with five layers. 12345
Layers 2-5 each have a layer mask on them.
Now what i want to do is, copy the layer mask of layer 2, and paste it into the Red colour channel of layer 1
then mask of layer 3 into the green channel of layer 1
layer 4 into the blue channel
and layer 5 into the alpha channel
So the result is that the channels of that layer will each look identical to the layer masks, and thus layer 1 will look like a wierd (but programatically meaningful) mishmash of colours.
I'm having some problems though.
Apologies for the massive image.
This is the green channel that i've gained from the above procedure. The big gradiented circle in the middle is what i made, but for some reason i have this white stripe down the left side too. I have no idea what that is or why it's there. It appears on both he green and blue channels when i paste in a mask. But if you look at the channel image in the right hand panel, it doesn't seem to have a stripe down it.
the stripe is definitely there, it's affecting the main image, and its annoying me.
any thoughts what might be causing that?
Hi all,
I'm working with a marine imaging lab and have been utilizing Photoshop CC to make area measurements of sediment profile images (SPI) of the sub-seafloor.
Our camera set up utilizes a camera inside of a wedged prism that penetrates the seafloor and takes a photograph of the sedimentary matrix in-situ. The image returned is then manually separated into two layers in photoshop and measured, one layer for the portion of the image penetrating the sediment, and another for the portion of the image showing the water above the seafloor. By selecting each layer and commanding the histogram window to display a pixel count from the selected layer only we establish an area of penetration in out image. Up until today the histogram was giving me a very accurate reading. Today we updated our workflow to utilize 16 bit Adobe RGB images converted to .psd directly from camera raw in 300dpi resolution. Our previous workflow involved converting .raw to .jpeg to .psd in 8 bit, 300dpi resolution. The images look great now but the histogram returns a pixel count of about half of the previously measured values. What is going on here? I can still achieve n accurate pixel count by ctrl clicking my penetration layer and selecting a histogram read from entire image, it still drops a handful of pixels around the marquee but it is much closer to reality.
Any help would be much appreciated.
Cheers,
-Steve
I have Photoshop CC and I loaded a PSD file into it with many layers.
Somebody created the PSD design for me.
I am trying to export all layers separately but when I go to Scripts >> Export Layers to Files, it kinda mixes a particular layer with all other layers.
So I can never get a layer on its own.
Have a look at one of these export below. The top shade should be on its own, but its accompanied by the bottom layer also. Every other file is also accompanied by the bottom layer. Any idea how I can just export all layers on their own?
Any suggestions?
JH
Hello! I'm making a poster for silk-screening. Each color needs to be on a separate layer so that each color can be hand-printed one at a time. Foolishly, I did not draw the colors on separate layers. I need a layer for the white outline, a layer for the purple, and the remaining layer the black (which will just be the color of the paper for those familiar with silk-screening). Posterizing doesn't seem to work, and selecting color range doesn't seem to nail it exactly either. I would greatly appreciate any help.
I am attaching the PSD file. Please do not reproduce this image (though i don't know why anyone would!)
Hi Folks!
I have a very big layer stack (about 100) and I want to know if it's possible to merge two layers mantaining the maks (in both the same mask), I have tried but not working methods...
Thanks!